The player can then change the Move X and the Move Y to control the amount of movement the group will move. Set the number equal to the number of the group that the player want to move. The Target Group ID controls which group of objects the player are currently going to be moving. The player will get a Move X input, a Move Y input, 2 checkboxes labelled 'Lock to player X/Y', an Easing option, a moving time, a target Group ID, and the touch-triggered and spawn-triggered checkboxes. Once the player has given the group of objects a group ID, they may open the 'Edit Object' menu while the move trigger is selected. To use this the player will have to know how to group objects under a specific group. Move triggers are triggers that move certain groups of objects around in a level.